Unreal Engine render
This case study demonstrates the creation of modular architecture in Unreal Engine, inspired by the distinctive row houses and apartments of London.
Each asset was carefully crafted within polygon budgets, featuring cube mapping for windows and fully customizable textures and shaders.
Thanks to an efficient modular setup, Coded Arts successfully delivered an authentic, weathered London neighborhood, capturing the gritty atmosphere seen in The Top Boy series.
42 modular Apartment pieces
39 modular House pieces
25 Tileable Materials
15 Cubemap materials